AI Insights · Timothy · April 2023
Top 5 Gacha Games on Android in South Africa Q1 2023
The first quarter of 2023 saw interesting trends for the top 5 gacha games in South Africa on the Android platform, with varying performance in downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends for the top 5 gacha games in South Africa on the Android platform, with varying performance in downloads, revenue, and active users. The data comes from Sensor Tower, and more insights can be found there.
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuations in weekly revenue, starting at approximately $14K at the end of December and dipping to around $3.7K by early February before recovering to about $7.5K by the end of March. Weekly downloads saw a decline from 1.9K in late December to around 1K by the end of March. Active users dropped from 9.3K at the end of December to 7K by the end of March.
Empires & Puzzles: Match-3 RPG by Small Giant Games recorded steady weekly revenue, peaking at $8.4K in the last week of March. Weekly downloads fluctuated, reaching a high of 1.5K mid-February and ending the quarter at 1.2K. Active users showed a slight increase, starting at 3.7K in late December and ending at 4.3K in late March.
Top War: Battle Game by RiverGame saw a significant rise in weekly revenue from $3.4K in late December to $6.2K by the end of March. Downloads, however, showed a declining trend from 12.6K at the end of December to 2.6K by the end of March. Active users also decreased from 29.4K to 19.3K during the same period.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS had relatively stable weekly revenue, peaking at $6.4K mid-March. Weekly downloads hovered around 300, with minor fluctuations. Active users remained consistent, starting at 1.2K in late December and maintaining around 1K through the quarter.
Frost & Flame: King of Avalon by FunPlus International AG had a varied performance in terms of revenue, starting at $5.9K in late December and ending at approximately $4K by the end of March. The game had negligible downloads throughout the quarter. Active users saw a decline from 2.1K at the end of December to 1.6K by the end of March.
These insights highlight the diverse performance of gacha games in South Africa, reflecting trends in user engagement and revenue generation. For more detailed analytics and insights, visit Sensor Tower.